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Bridget (Guilty Gear) : ウィキペディア英語版 | Bridget (Guilty Gear)
is a fictional character in Arc System Works's ''Guilty Gear'' video game series. Bridget first appeared in the 2002 video game ''Guilty Gear X2''. In the series, the androgynous character was born male with a twin brother in a village where the birth of same-gender twins is considered bad luck; therefore, his family named and raised him as a girl. When Bridget grows up, he decides to prove himself as a bounty hunter. Bridget was created as "a cute character" by Daisuke Ishiwatari, who wanted to vary the games' cast. Due to the character's appearance, he was initially described as female by video game sources. When they became aware of his biological gender, reviewers included Bridget on lists of best androgynous and cross-dressing characters, as well as debated his sexual orientation. Bridget has become a popular character among gamers, and critics have described him as "a memorable character" in the series. ==Concept and design== Ishiwatari created Bridget as "a cute character" and to vary the games' cast, since "there were already other good looking and tough characters". As many fighting games already had this type of character, and "it would be too boring if the character was just cute", Ishiwatari "wanted something unconventional"; he and his staff decided it "would be interesting to make the character a guy." The series' creator also said that Bridget was a difficult character to animate; he "has double the frames of animation" due to his yo-yo movements. He spent "a very long, very frustrating time trying to get the animation to work", rejecting many versions before studio staff made Bridget "look natural".
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Bridget (Guilty Gear)」の詳細全文を読む
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